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Devlog
Version 0.5.0
February 08, 2021
by
Aeternuxolus
Patch v0.5.0 - Game Update / Battle System Overhaul Player Changes: Players can play 3 cards per turn. Commands have been removed. Skill points have been removed, temporarily. Player bonuses now apply...
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Version 0.4.0
September 05, 2020
by
Aeternuxolus
Patch v0.4.0 - Game Update / Major Changes New Combat Features: - Command Action; once per turn, a player can use this to activate a skill card or an item card. - Skill Points (SP); recharges once per...
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Changing Animation
August 02, 2019
by
Aeternuxolus
I'm currently in the process of changing how the animations are handled. I was drawing my characters where the focus was on how it would be animated. It caused a bottleneck on how everything else wou...
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Version 0.3.0
June 17, 2019
by
Aeternuxolus
Patch 0.3.0 - Game Update Adjustments: The player's maximum health will increase after every node battle. The player is health slightly after each node battle as well, equal to the increase of maximu...
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Version 0.2.0
June 02, 2019
by
Aeternuxolus
Patch 0.2.0 - Game Update Game is now available as a downloadable in Windows, MacOS and Linux. Many thanks to the Godot Engine exporter~ New feature: Gameplay stat tracking. The game will now recor...
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Version 0.1.1b
May 29, 2019
by
Aeternuxolus
Patch v0.1.1b - Bugfix. Fixed an issue that can caused the game to crash when resting. Made some adjustments to the UI...
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Version 0.1.1
May 25, 2019
by
Aeternuxolus
Patch v0.1.1 - Balancing, to make bosses easier to handle. New cards added: Regenerate, Power Charge Card adjustments: Defense Boost strength increased by 2. Starting deck for all characters now inclu...
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Beta Release
May 23, 2019
by
Aeternuxolus
Beta demo of my first game is now available to be played~...
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