Version 0.3.0


Patch 0.3.0 - Game Update

Adjustments:

  • The player's maximum health will increase after every node battle. 
  • The player is health slightly after each node battle as well, equal to the increase of maximum health.
  • The maximum value of dungeon battle rewards has been increased.
  • Boss battles will now have a chance to increase the player's skills as well.
  • Additional dialogue has been added to various encounters.
  • Towns will now always have no danger level, instead of a low danger level.
  • Towns will now always offer the player a rest option.
  • All nodes now have a greater influence on danger level.
  • Resting after a boss battle now has a greater effect.

Cards:

  • New variants of the following cards have been added: Sword Boost, Spear Boost, Axe Boost, Power Charge, Regenerate, Defense Boost, Sword Slash, Spear Charge and Ground Breaker.

Enemies:

  • The first battle in every session is now against a training dummy, to allow players to filter out cards.
  • New assassin enemy added to regular battles.  It has a really powerful attack that can do a lot of damage in one strike.
  • New mage enemy added, that appears when the player is ambushed.  It has a chance to do really high damage, so it's a good idea to eliminate them quickly.

Visuals:

  • New arena-like background added.  This is used for the first battle and also for boss battles.

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