Changing Animation


I'm currently in the process of changing how the animations are handled.

I was drawing my characters where the focus was on how it would be animated.  It caused a bottleneck on how everything else would be implemented.. and it also caused a huge burnout.

The plan is to reduce the individual character animations and focus more on the effect animations.  Most attacks will look the same, but mechanically, it will add a lot of new effects and options.   And I hope to be able to draw more freely..

I will be posting my progress on my Twitter.

Thanks for taking the time to read this update~

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